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X-WR-CALNAME:Decode Fab Lab
X-ORIGINAL-URL:https://demo2.wemakeweb.gr
X-WR-CALDESC:Events for Decode Fab Lab
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DTSTART:20150329T010000
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DTSTART;TZID=Europe/Athens:20151201T080000
DTEND;TZID=Europe/Athens:20151201T170000
DTSTAMP:20260712T044841
CREATED:20160229T170051Z
LAST-MODIFIED:20171220T175341Z
UID:24662-1448956800-1448989200@demo2.wemakeweb.gr
SUMMARY:Blast into Oblivion Rhino Level 1
DESCRIPTION:Blast into Oblivion Rhino Level 1\nThis course is for anyone new to Rhino 5. Recognised as an official introductory course all trainees receive an Official McNeel Rhino level 1 Certificate. In this course you will learn to create and edit accurate free form 3d NURBS models. This class covers most of Rhino’s functionality\, including the most advanced surfacing commands along with the user interface\, command access\, creation and editing of curves\, surfaces and solids. \nUpcoming Scheduled Days:\n  \n\nCourse Outline\nThis course is for anyone new\, or nearly new\, to Rhino. Recognised as THE introductory course for\nRhino\, all trainees receive an Official McNeel Certificate on completion and all courses are delivered by the official Rhino trainers in Greece. \nThe course is delivered within an air-conditioned CAD suite with a maximum number of ten trainees.\nThe duration of every course is 24 hours. The course is intensive and spans three consecutive days (10:00am to 6:00pm). \nEach trainee receives the official 260 page courseware as part of attending this course. \nWhatever your market\, if you want to get off to the best possible start\, develop a good understanding\nof best practice approaches to modelling in Rhino\, this is the course for you. \nDeCode Lab have successfully taken over one hundred trainees through this course from Jewellers\nto Architects\, Product Designers to Marine Designers\, this is the ONLY introductory course for you.. \nIn this comprehensive class you’ll learn to create and edit accurate free-form 3-D NURBS models.\nThis fast-moving class covers most of Rhino’s functionality\, including some of the most advanced\nsurfacing commands \nStructure\nIn this class (Blast into Oblivion Rhino Level 1)\, you will systematically move through the user interface\, command access\, creation and\nediting of curves\, surfaces and solids. Information will be presented at an accelerated pace. \nExpected Outcomes\nAfter this course the student is expected to be able to: \n\nMove comfortably around the Rhino modelling\nIdentify when free form or precision modelling is required\nCreate and edit curves\, surfaces\, and solids\nUse modelling aids for accuracy\nProduce simple renderings of the Rhino models\n\nTarget Audience\nThis course is for the design professional who wants to efficiently learn the concepts and features of\nthe Rhinoceros modelling software at an accelerated pace in an instructor-led environment. \nPre-requisites\nRequires Windows skills and desire to model. Previous drafting and modelling experience helpful\nbut not required. If trainees have attempted to work through tutorials on either evaluation\, student\nof commercial version of Rhino\, this will help. If you would like an evaluation version please contact\nus at info@formdecode.com. Lots of patiens and positive thinking is als a must. Learning is fun after all! \nCurriculum\nIn DeCode we believe effective training needs an intriguing goal instead of generic exercises. All the Rhino level 1 teaching material will be taught by modeling the Cloud Tower from the movie Oblivion\, step by step. In this way each student will be quided through the experience of completing a challenging and interestingdesign project\, and managing to use commands in synergy through various techniques\, just like a professional would. Through the Cloud Tower modeling steps the following concepts will be covered: \n\nGet acquainted with the Rhino screen and\nNavigate around the Rhino\nCreate 2-D lines\, polylines\, and NURBS\nModelling set-up and mode functions: snap\, ortho and planar\nObject snaps and Smart\nFast 3-D solids and\nThe Rhino layering system\n\n \nPrecision Modelling\nUse co-ordinates and constraints to model easily and accurately. Move off the x-y plane and use viewports to establish the current construction plane. Draw polygons and ellipses. Draw free-form curves and compare interpolated and control points curve. \n\nDraw with absolute\, relative rectangular\, and polar co-ordinates\nDistance and angle constraints\nViewports and construction planes\nModel in 3-D space\nRectangle command and its options\nPoint selection with object snaps\nAnalysis commands: length\, distance\, angle\, radius\nDraw circles and arcs\nDraw ellipses and polygon curves\nModel free-form curves\nCreate helix and spiral curves\n\nFollowed by more on Curves\, Display\, and Editing\nDiscover display commands used to view different parts of the model. Use edit commands to produce complex and detailed variations on the curves. Loft and extrude curves into surfaces and solids. \n\nPan\, zoom and reset model\nEdit curves with fillet and\nLoft and extrude\nGeneral editing: move\, copy\, rotate\, mirror\,\nArray polar and\nBoolean union\, difference\, and\nOffset curves and\nTrim and split for curves and\nExtend and extend to surface\n\n \nIntermediate Edit and Surfacing Commands\nLearn additional editing commands and use them to build practice models. Reinforce concepts of\nmodel set-up and drawing accurate 2-D geometry to build precision 3-D shapes \n\nIntroduction to NURBS modelling concepts and\nFree-form\nControl point editing of curves and\nRebuild curves and\nCreate deformable\nCurve creation through\nSplit surfaces with curves and\nBlend between two\nLighting and rendering\nMake 2D drawings from 3D Objects\n\nAdvanced Surfacing and Solids\nModel with solids and solid text. Use Boolean tools to shape your model. Extrude\, loft\, and revolve\ncurves into surfaces. Use sweeps to create additional surfaces. Use advanced surfacing techniques\nlike blend\, match\, and surface from network of curves. \n\nCreate model primitives and solid\nModel with pipe and\nModifying solids with Boolean\nMore\nExtrude and loft\nRevolve curves into\nSweep 1 and 2 rail\nSurface with network of curves
URL:https://demo2.wemakeweb.gr/workshop/blast-into-oblivion-rhino-level-1/
LOCATION:Decode Office\, Vasilissis Sofias 129\, Athens\, Attiki\, 11521\, Greece
CATEGORIES:Rhino3D
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